martedì 15 dicembre 2009

Peculiar Voyage: Escape from Cute






crow aggiorna il suo homebrew "Peculiar Voyage: Escape from Cute", simpatico homebrew zelda-like
Changelog:
In this new version (0.2) I've added:

- a 30-floor bonus dungeon (with herbs, scrolls and beads unidentified), unlocked after clearing the main dungeon.
- monster item drops.
- new items and monsters (vials, and 3 new pouch types, a few new herbs, scrolls and
a new weapon, Bumble and Catapult monster families).
- working gamestate saves for NO$GBA (in the April 09 version saves only worked on DS hardware).
- a strategy dungeon (single floor mini-dungeons to teach various techniques)
- a warehouse to store your valuable items.
- a funky (and probably totally unbalanced) "VialTrial" dungeon where you'll find lots of
empty vials to use against monsters.

Known bugs:

- setting the music volume in the Settings menu is messed up. It changes both the music AND the
sound fx volume, but should only adjust the music.

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Eat or be Eaten BETA 1.1

Eat or be Eaten


HvE rilascia questo simpatico homebrew dove noi impersoniamo un verme che deve prendere lo slancio dal terreno e mangiare le mosche in aria, evitando di essere mangiato dai corvi.
Le parole dell'autore:
Here is a mini-game I made. Grin
You are an earthworm and you have to beware of the bird who wanna eat you.
Eat flies in the mid-air and nutrients in the ground to get score and increase your worms' length.
If you get caught by the bird you lose and possibly get a place in the highscore.

Controls:
Left & Right/L & R: Change the direction
A: 1.Increase the speed
2.Bounce, if held when going towards the ground
Down: Prevent the worm from bouncing, if A is held
Select: Press in the beginning to start "Free Mode" which is unlocked when you win the game.

Tips:
If you come near the bird it will hunt you, and if you don't get caught it will fly to the ground and pick into it.
While the bird is picking, it won't see (nor catch) you.

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PuzzleBoy 1.01

maRk2512 ha aggiornato PuzzleBoy, remake del gioco per Gameboy Kwirk. Di seguito il changelog che apporta solo un fix:
I removed this nasty bug

DOWNLOAD VIA MEDIAFIRE

3D DI RILASCIO

Rendezvous Delano


DeProgrammer ha rilasciato la prima versione del suo homebrew-game in lavorazione. Esso è un gioco del genere shoot em'up ispirato alla saga del celebre Metroid! Lasciamo spazio alle parole dell'autore:

Since June, I've been working on a Metroid-oriented space shooter in PALib. Currently, it uses quite a selection of DS/libnds/PAlib features, including the following:
Music and sound effects via maxmod, including volume control
Rotating backgrounds
Changing background and sprite priorities
Rotating sprites (two different systems--16 pre-chosen rotsets and 16 available for more accurate rotations)
FAT saving/loading of options and saved games
Custom font
Both stylus and button-based controls
Wi-fi for checking for updates (but I didn't include the ability to download the actual update, although I possibly will eventually)
Dual sprites and normal sprites both
PA_GetAngle, PA_GetDistance, PA_CreateSpriteFromGfx (to avoid stability issues I originally had with PA_DeleteSprite)


lunedì 14 dicembre 2009

Nuovo loader per Supercard DSTWO... e per DSOne!

Supercard DSTWO


Ebbene si, quest'anno il team Supercard si traveste da babbo natale.
No, non andra in giro a regalare card ai bambini, ma nel periodo compreso fra natale e capodanno rilascierà un nuovo loader per la supercard DSTWO e la supercard DSOne, nome in codice "Evolution"(EOS), che conterrà nuove funzioni inedite che sfrutteranno la cpu sulla supercard DSTWO, ma anche nuove funzioni per la Supercard DSOne.

Il team supercard ha definito questo salto come "un computer che passa da dos a windows" (sarebbe stato meglio dire da windows a linux o mac os, ma vabbe...)

Ecco la lista delle di alcune delle future feature:
1. Perfect support for long file names;
2. Cheat code system is compatible with the mainstream DAT format, polular and easy to get, howeven, have to give up real-time cheat code.
3. Real-time save slot increase to 4 slots. (Exclusive built-in automatic detection of 3D game engine technology, stability, greatly enhanced);
4. Give up cheat-code slow motion game play method, improved use of CPU to do operations, "precise control of CPU speed" Achieving the action slowed down, stability / compatibility and better.
5. Real-Time Game Guide will support txt formats without conversion, beautify the font is more beautiful;
6. New UI interface design. Easier-to-use.

The 15th Floor 1.1

The 15th Floor


Come promesso tombot ricomincia ad aggiornare The 15th Floor, dopo che ha rilasciato la versione final.
Changelog:
New font. Y's and P's fixed/better look.

Inoltre questa versione è stata compilata con la versione 4.4 del dsgame maker (prima veniva compilata con la versione 3.1), quindi potrebbero esserci dei miglioramenti generali

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AKAIO Loader (14/12/09)

Acekard


Nuovo update per il loader del’AKAIO, il firmware alternativo per la acekard (+, RPG, 2, 2i) che fixa i problemi con i seguenti giochi:


4561 - Kyokugen Dasshutsu 9 Jikan 9 Nin 9 no Tobira - JAP
4551 - Gokujou!! Mecha Mote Iinchou: MM Town de Miracle Chang - JAPe
4554 - Metal Fight Beyblade: Bakutan Cyber Pegasis - USA
4544 - The Legend of Zelda: Spirit Tracks - EUR


Per aggiornare scaricate la versione relativa alla vostra card e estraetela nella cartella “__aio/loaders” sostituendo eventuali file


Download Acekard+
Download Acekard RPG
Download Acekard2/2i